1. Document
Let's get a more in-depth look at DOM nodes.
In this chapter we'll see more into what they are and learn their most used properties.
Different DOM nodes may have different properties. For instance, an element node corresponding to tag <a>
has link-related properties, and the one corresponding to <input>
has input-related properties and so on. Text nodes are not the same as element nodes. But there are also common properties and methods between all of them, because all classes of DOM nodes form a single hierarchy.
Each DOM node belongs to the corresponding built-in class.
The root of the hierarchy is EventTarget, that is inherited by Node, and other DOM nodes inherit from it.
Here's the picture, explanations to follow:
The classes are:
parentNode
, nextSibling
, childNodes
and so on (they are getters). Objects of Node
class are never created. But there are concrete node classes that inherit from it, namely: Text
for text nodes, Element
for element nodes and more exotic ones like Comment
for comment nodes.nextElementSibling
, children
and searching methods like getElementsByTagName
, querySelector
. A browser supports not only HTML, but also XML and SVG. The Element
class serves as a base for more specific classes: SVGElement
, XMLElement
and HTMLElement
.<input>
elements,<body>
elements,<a>
elements,So, the full set of properties and methods of a given node comes as the result of the inheritance.
For example, let's consider the DOM object for an <input>
element. It belongs to HTMLInputElement class.
It gets properties and methods as a superposition of (listed in inheritance order):
HTMLInputElement
-- this class provides input-specific properties,HTMLElement
-- it provides common HTML element methods (and getters/setters),Element
-- provides generic element methods,Node
-- provides common DOM node properties,EventTarget
-- gives the support for events (to be covered),Object
, so "plain object" methods like hasOwnProperty
are also available.To see the DOM node class name, we can recall that an object usually has the constructor
property. It references the class constructor, and constructor.name
is its name:
alert( document.body.constructor.name ); // HTMLBodyElement
...Or we can just toString
it:
alert( document.body ); // [object HTMLBodyElement]
We also can use instanceof
to check the inheritance:
alert( document.body instanceof HTMLBodyElement ); // true
alert( document.body instanceof HTMLElement ); // true
alert( document.body instanceof Element ); // true
alert( document.body instanceof Node ); // true
alert( document.body instanceof EventTarget ); // true
As we can see, DOM nodes are regular JavaScript objects. They use prototype-based classes for inheritance.
That's also easy to see by outputting an element with console.dir(elem)
in a browser. There in the console you can see HTMLElement.prototype
, Element.prototype
and so on.
```smart header="console.dir(elem)
versus console.log(elem)
"
Most browsers support two commands in their developer tools: console.log
and console.dir
. They output their arguments to the console. For JavaScript objects these commands usually do the same.
But for DOM elements they are different:
console.log(elem)
shows the element DOM tree.console.dir(elem)
shows the element as a DOM object, good to explore its properties.Try it on document.body
.
In the specification, DOM classes aren't described by using JavaScript, but a special Interface description language (IDL), that is usually easy to understand.
In IDL all properties are prepended with their types. For instance, DOMString
, boolean
and so on.
Here's an excerpt from it, with comments:
// Define HTMLInputElement
*!*
// The colon ":" means that HTMLInputElement inherits from HTMLElement
*/!*
interface HTMLInputElement: HTMLElement {
// here go properties and methods of <input> elements
*!*
// "DOMString" means that the value of a property is a string
*/!*
attribute DOMString accept;
attribute DOMString alt;
attribute DOMString autocomplete;
attribute DOMString value;
*!*
// boolean value property (true/false)
attribute boolean autofocus;
*/!*
...
*!*
// now the method: "void" means that the method returns no value
*/!*
void select();
...
}
The nodeType
property provides one more, "old-fashioned" way to get the "type" of a DOM node.
It has a numeric value:
elem.nodeType == 1
for element nodes,elem.nodeType == 3
for text nodes,elem.nodeType == 9
for the document object,For instance:
<body>
<script>
let elem = document.body;
// let's examine what it is?
alert(elem.nodeType); // 1 => element
// and the first child is...
alert(elem.firstChild.nodeType); // 3 => text
// for the document object, the type is 9
alert( document.nodeType ); // 9
</script>
</body>
In modern scripts, we can use instanceof
and other class-based tests to see the node type, but sometimes nodeType
may be simpler. We can only read nodeType
, not change it.
Given a DOM node, we can read its tag name from nodeName
or tagName
properties:
For instance:
alert( document.body.nodeName ); // BODY
alert( document.body.tagName ); // BODY
Is there any difference between tagName
and nodeName
?
Sure, the difference is reflected in their names, but is indeed a bit subtle.
tagName
property exists only for Element
nodes.nodeName
is defined for any Node
:
tagName
.In other words, tagName
is only supported by element nodes (as it originates from Element
class), while nodeName
can say something about other node types.
For instance, let's compare tagName
and nodeName
for the document
and a comment node:
<body><!-- comment -->
<script>
// for comment
alert( document.body.firstChild.tagName ); // undefined (not an element)
alert( document.body.firstChild.nodeName ); // #comment
// for document
alert( document.tagName ); // undefined (not an element)
alert( document.nodeName ); // #document
</script>
</body>
If we only deal with elements, then we can use both tagName
and nodeName
- there's no difference.
The browser has two modes of processing documents: HTML and XML. Usually the HTML-mode is used for webpages. XML-mode is enabled when the browser receives an XML-document with the header: `Content-Type: application/xml+xhtml`.
In HTML mode `tagName/nodeName` is always uppercased: it's `BODY` either for `<body>` or `<BoDy>`.
In XML mode the case is kept "as is". Nowadays XML mode is rarely used.
The innerHTML property allows to get the HTML inside the element as a string.
We can also modify it. So it's one of the most powerful ways to change the page.
The example shows the contents of document.body
and then replaces it completely:
<body>
<p>A paragraph</p>
<div>A div</div>
<script>
alert( document.body.innerHTML ); // read the current contents
document.body.innerHTML = 'The new BODY!'; // replace it
</script>
</body>
We can try to insert invalid HTML, the browser will fix our errors:
<body>
<script>
document.body.innerHTML = '<b>test'; // forgot to close the tag
alert( document.body.innerHTML ); // <b>test</b> (fixed)
</script>
</body>
If `innerHTML` inserts a `<script>` tag into the document -- it becomes a part of HTML, but doesn't execute.
We can append HTML to an element by using elem.innerHTML+="more html"
.
Like this:
chatDiv.innerHTML += "<div>Hello<img src='smile.gif'/> !</div>";
chatDiv.innerHTML += "How goes?";
But we should be very careful about doing it, because what's going on is not an addition, but a full overwrite.
Technically, these two lines do the same:
elem.innerHTML += "...";
// is a shorter way to write:
*!*
elem.innerHTML = elem.innerHTML + "..."
*/!*
In other words, innerHTML+=
does this:
innerHTML
is written instead (a concatenation of the old and the new one).As the content is "zeroed-out" and rewritten from the scratch, all images and other resources will be reloaded.
In the chatDiv
example above the line chatDiv.innerHTML+="How goes?"
re-creates the HTML content and reloads smile.gif
(hope it's cached). If chatDiv
has a lot of other text and images, then the reload becomes clearly visible.
There are other side-effects as well. For instance, if the existing text was selected with the mouse, then most browsers will remove the selection upon rewriting innerHTML
. And if there was an <input>
with a text entered by the visitor, then the text will be removed. And so on.
Luckily, there are other ways to add HTML besides innerHTML
, and we'll study them soon.
The outerHTML
property contains the full HTML of the element. That's like innerHTML
plus the element itself.
Here's an example:
<div id="elem">Hello <b>World</b></div>
<script>
alert(elem.outerHTML); // <div id="elem">Hello <b>World</b></div>
</script>
Beware: unlike innerHTML
, writing to outerHTML
does not change the element. Instead, it replaces it in the DOM.
Yeah, sounds strange, and strange it is, that's why we make a separate note about it here. Take a look.
Consider the example:
<div>Hello, world!</div>
<script>
let div = document.querySelector('div');
*!*
// replace div.outerHTML with <p>...</p>
*/!*
div.outerHTML = '<p>A new element</p>'; // (*)
*!*
// Wow! 'div' is still the same!
*/!*
alert(div.outerHTML); // <div>Hello, world!</div> (**)
</script>
Looks really odd, right?
In the line (*)
we replaced div
with <p>A new element</p>
. In the outer document (the DOM) we can see the new content instead of the <div>
. But, as we can see in line (**)
, the value of the old div
variable hasn't changed!
The outerHTML
assignment does not modify the DOM element (the object referenced by, in this case, the variable 'div'), but removes it from the DOM and inserts the new HTML in its place.
So what happened in div.outerHTML=...
is:
div
was removed from the document.<p>A new element</p>
was inserted in its place.div
still has its old value. The new HTML wasn't saved to any variable.It's so easy to make an error here: modify div.outerHTML
and then continue to work with div
as if it had the new content in it. But it doesn't. Such thing is correct for innerHTML
, but not for outerHTML
.
We can write to elem.outerHTML
, but should keep in mind that it doesn't change the element we're writing to ('elem'). It puts the new HTML in its place instead. We can get references to the new elements by querying the DOM.
The innerHTML
property is only valid for element nodes.
Other node types, such as text nodes, have their counterpart: nodeValue
and data
properties. These two are almost the same for practical use, there are only minor specification differences. So we'll use data
, because it's shorter.
An example of reading the content of a text node and a comment:
<body>
Hello
<!-- Comment -->
<script>
let text = document.body.firstChild;
*!*
alert(text.data); // Hello
*/!*
let comment = text.nextSibling;
*!*
alert(comment.data); // Comment
*/!*
</script>
</body>
For text nodes we can imagine a reason to read or modify them, but why comments?
Sometimes developers embed information or template instructions into HTML in them, like this:
<!-- if isAdmin -->
<div>Welcome, Admin!</div>
<!-- /if -->
...Then JavaScript can read it from data
property and process embedded instructions.
The textContent
provides access to the text inside the element: only text, minus all <tags>
.
For instance:
<div id="news">
<h1>Headline!</h1>
<p>Martians attack people!</p>
</div>
<script>
// Headline! Martians attack people!
alert(news.textContent);
</script>
As we can see, only text is returned, as if all <tags>
were cut out, but the text in them remained.
In practice, reading such text is rarely needed.
Writing to textContent
is much more useful, because it allows to write text the "safe way".
Let's say we have an arbitrary string, for instance entered by a user, and want to show it.
innerHTML
we'll have it inserted "as HTML", with all HTML tags.textContent
we'll have it inserted "as text", all symbols are treated literally.Compare the two:
<div id="elem1"></div>
<div id="elem2"></div>
<script>
let name = prompt("What's your name?", "<b>Winnie-the-Pooh!</b>");
elem1.innerHTML = name;
elem2.textContent = name;
</script>
<div>
gets the name "as HTML": all tags become tags, so we see the bold name.<div>
gets the name "as text", so we literally see <b>Winnie-the-Pooh!</b>
.In most cases, we expect the text from a user, and want to treat it as text. We don't want unexpected HTML in our site. An assignment to textContent
does exactly that.
The "hidden" attribute and the DOM property specifies whether the element is visible or not.
We can use it in HTML or assign it using JavaScript, like this:
<div>Both divs below are hidden</div>
<div hidden>With the attribute "hidden"</div>
<div id="elem">JavaScript assigned the property "hidden"</div>
<script>
elem.hidden = true;
</script>
Technically, hidden
works the same as style="display:none"
. But it's shorter to write.
Here's a blinking element:
<div id="elem">A blinking element</div>
<script>
setInterval(() => elem.hidden = !elem.hidden, 1000);
</script>
DOM elements also have additional properties, in particular those that depend on the class:
value
-- the value for <input>
, <select>
and <textarea>
(HTMLInputElement
, HTMLSelectElement
...).href
-- the "href" for <a href="...">
(HTMLAnchorElement
).id
-- the value of "id" attribute, for all elements (HTMLElement
).For instance:
<input type="text" id="elem" value="value">
<script>
alert(elem.type); // "text"
alert(elem.id); // "elem"
alert(elem.value); // value
</script>
Most standard HTML attributes have the corresponding DOM property, and we can access it like that.
If we want to know the full list of supported properties for a given class, we can find them in the specification. For instance, HTMLInputElement
is documented at https://html.spec.whatwg.org/#htmlinputelement.
Or if we'd like to get them fast or are interested in a concrete browser specification -- we can always output the element using console.dir(elem)
and read the properties. Or explore "DOM properties" in the Elements tab of the browser developer tools.
Each DOM node belongs to a certain class. The classes form a hierarchy. The full set of properties and methods come as the result of inheritance.
Main DOM node properties are:
nodeType
: We can use it to see if a node is a text or an element node. It has a numeric value: 1
for elements,3
for text nodes, and a few others for other node types. Read-only.
nodeName/tagName
: For elements, tag name (uppercased unless XML-mode). For non-element nodes nodeName
describes what it is. Read-only.
innerHTML
: The HTML content of the element. Can be modified.
outerHTML
: The full HTML of the element. A write operation into elem.outerHTML
does not touch elem
itself. Instead it gets replaced with the new HTML in the outer context.
nodeValue/data
: The content of a non-element node (text, comment). These two are almost the same, usually we use data
. Can be modified.
textContent
: The text inside the element: HTML minus all <tags>
. Writing into it puts the text inside the element, with all special characters and tags treated exactly as text. Can safely insert user-generated text and protect from unwanted HTML insertions.
hidden
: When set to true
, does the same as CSS display:none
.
DOM nodes also have other properties depending on their class. For instance, <input>
elements (HTMLInputElement
) support value
, type
, while <a>
elements (HTMLAnchorElement
) support href
etc. Most standard HTML attributes have a corresponding DOM property.
However, HTML attributes and DOM properties are not always the same, as we'll see in the next chapter.